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Great games / Clive Gifford.

Great games / Clive Gifford.
Item Information
Shelf Location Collection Volume Ref. Branch Status Due Date
J 794.8 GIFF
Junior Non Fiction   Earlwood . . Available .  
. Catalogue Record 1013460 ItemInfo . Catalogue Record 1013460 ItemInfo Top of page .
Catalogue Information
Field name Details
ISBN 9781526304025 (hardback)
Name Gifford, Clive author.
Title Great games / Clive Gifford.
Published London : Wayland, 2017.
©2017
Description 32 pages : colour illustrations ; 28 cm.
Notes Includes bibliographical references and index.
Contents Fun on the screen -- Early computer games -- Types of game -- Storyboards and scripts -- Game assets -- Game characters -- The game world -- Game rules and features -- Coding games -- Decision time! -- Controlling games -- Keeping score -- Testing and launching.
Summary "This entertaining book introduces readers to basic computer game design. Content covers key game features including game assets, such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels. They gain experience creating and modifying code for different design purposes. Additional activities such as storyboarding, character and platform development prompts, and flowchart creation help guide readers through the game design process."--
Target audience note Age 8-11.
Grade 4 to 6.
Subjects Computer games -- Design -- Juvenile literature
Computer games -- Programming -- Juvenile literature
Series Get ahead in computing
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Catalogue Information 1013460 . Catalogue Information 1013460 Top of page .
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